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    Chivalry 2 is a team-based medieval multiplayer

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      rodeoneerer last edited by

      If you enjoyed the original game, then you’ll be right at home with its follow up. However, if this is your introduction to the franchise, Chivalry 2 is a team-based medieval multiplayer, where you run around in hostile battlefields to dominate and massacre the opposing army in an onslaught of bloodshed. Imagine your stereotypical online FPS, but with swords, maces, and longbows instead of guns, knives, and nukes.

      Chivlary 2 does well to build upon the first game with its hand-to-hand combat, whether you’re blocking or dodging out of the way of an oncoming attack, feigning an attack to keep your enemy guessing where you’ll actually be swinging from, or meleeing with a quick kick to the gut to buy yourself some time to re-establish your footing. You’re even able to huck your weapon at an enemy from afar for a ranged attack. Of course, this means you’ll be left relatively defenseless against enemy attacks until you’re able to pick up another weapon. Luckily, Chivalry 2 has you covered in that regard, and then some.

      To reinforce the impact of your sword, axe or hammer, the action is met with audio that is just as satisfying. The clang of steel on steel and the bloody thump when you hit your target makes it clear how much damage you’re doing. This is all partnered with great ambient sound to fill in the battlefield with the sounds of war. Enemy footstep audio is just good enough to be useful. Especially in first-person you need to listen out for enemies coming behind you, this is possible at times but when there are other sounds going off or when on certain surfaces you can be surprised even with a good surround sound headset.

      The game features several game modes that support a maximum of 64 players in a match. Team Deathmatch and Free-For-All matches were a complete bloodbath but so much fun to play. Saying this, Team Objective was without a doubt my favourite mode as it captured the atmosphere of a full-on castle siege. If you’re attacking, you’ll have to charge through towns, castles and the countryside to either liberate prisoners or eliminate the opposing army’s heir to the throne, but if you’re defending, you’ll use the environments to your advantage, such as castle walls and catapults.

      Finally, there is no 1-v-1 duel mode on the PS5... yet. This was a staple in the original game, and one that I would love to see again in Chivalry 2. Hopefully, that mode will be added at some point.

      In terms of the gameplay experience on PS5, it feels pretty solid. Having only previously played both Chivalry games on PC, there was a bit of a learning curve to get the feel for controller-based gameplay. That said, my nephew had no trouble at all getting up to speed as a brand new player to the franchise.

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